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Lore Power Usage Example

Parent Lore: Lore of Contamination
Power Name: Corrupt Relic

Example Scenario

Demon Character: Valarnis
Scene: In a dimly lit, abandoned warehouse, Valarnis clutches an antique pocket watch, muttering infernal incantations as he channels his corrupted essence into the seemingly innocent object.

Dice Roll Results

  • Trait Level: Manipulation + Crafts (7 dice)
  • Difficulty: 7
  • Dice Roll Results: 9, 8, 7, 6, 6, 5, 4
  • Successes: 3

Outcome

Valarnis successfully corrupts the pocket watch, infusing it with a dark power. The item now pulses with a faint, sickly glow and small growths of pseudo-flesh begin to emerge along the edges of the watch's casing. Corrupt Relic Properties: The pocket watch allows the user to induce hallucinations in others, drawing from the Lore of Humanity that Valarnis possesses. However, each use by a mortal will cost them a point of Willpower, while a demon using it will gain a point of temporary Torment. The effective dice pool for using the pocket watch's power is 3.